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Equipped creature gets +2/+2 and has protection from white and from black
Guidelines for designing your own powers
Tribe cards grant additional labor
Evolve (Whenever a creature you control enters
CMB1: Soulmates Outdoor Equipped creature gets +2/+2 andEnchant two creatures Enchanted creatures each get +1 +1 and have hexproof. When one of the enchanted creatures dies, destroy the other.
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